Application of the Team Game Tournament (Tgt) Model to Improve Learning Outcomes at Kindergarten. Pgri Mekar Serang City

Authors

  • Tubagus Dedy Fu’ady

Keywords:

Model pembelajaran, TGT, Hasil Belajar.

Abstract

The problem of this classroom action research is the low learning outcomes in PGRI Mekar Kindergarten, Serang City. This study aims to find out how the application of the Time Game Tournament (TGT) cooperative learning model in PGRI Mekar Kindergarten, Serang City and to find out how the results, students' memory and skills are. This research uses classroom action research method which consists of two cycles.

Each cycle consists of four stages, namely planning, implementation, observation, and reflection. The subjects of this study were class B students of PGRI Mekar Kindergarten, Serang City, which consisted of 41 people and the class teacher as a collaborator team.

The results of this study indicate that the TGT method can improve student learning outcomes because based on cycle one, out of 41 students, who scored below the completeness score of 74%, while in the second cycle there was an increase of 83% and had achieved a value above completeness.

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Published

01-06-2018